Resource Pack

Custom model IDs.

Our resource pack adds 225 custom models — hats, statues, banners, food, weapons, trophies and more — layered onto 19 everyday items with a Custom Model Data value. Search below, filter by type or base item, and click any card to copy the ID.

225 models 16 categories 19 base items Java & Bedrock
How it works

Ordinary items, many faces.

Every custom model is a vanilla item carrying a Custom Model Data value. The resource pack swaps that item’s look for the matching model. Most cosmetics ride on a Carved Pumpkin, but the pack also re-skins swords, food, paper, nuggets and more — so the same ID can mean two different things on two different items.

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The base item matters
Every card lists the item its ID belongs to. Most sit on a Carved Pumpkin — wearable, or held in hand. Without the resource pack loaded the item keeps its normal look. Use the base item picker below to narrow the index down to one item.
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Set it in-game
For Carved Pumpkin models, run the trigger with a model’s ID to apply it. Models on other base items need a /give instead — switch the toggle to Copy command and each card hands you the right one.
/trigger CustomModelData set 45
Model Index

Every model, by ID.

Search by name, model path, base item or ID number, filter by type, then click a card to copy. Toggle whether you copy the raw ID or the full command — a trigger for Carved Pumpkin models, a /give for everything else.